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Bagborough Cricket Club
The future of Bagborough Cricket Club depends on many young people joining us to play and enjoy cricket. They will only join if the club has the highest values and is a place where they want to be. Our growing juniors section shows how many young people want to join Bagborough CC. To make the club part of their future we must, and will, provide them with a safe environment that looks after both their physical and mental wellbeing. 

To meet these objectives, the club has adopted the ECB policy for safeguarding children, “Safe Hands”, and the ECB Cricket Equity Policy. It also asks all its members and guests to abide by its codes of conduct, and expects its colts to abide by a separate code of conduct for junior players. The club has further adopted specific policies on particular welfare issues, which can be found by clicking the Juniors Section tab at the top of any page. The Club's Codes of Conduct are also available by clicking the relevant tab, above.

In following the above policies we also follow its “Fast Bowling Match Directive”:

For the purpose of these Directives a fast bowler is defined as a bowler to whom a wicket keeper in the same age group would in normal circumstances stand back to take the ball.

Age

Max overs per spell

Max overs in a day

Up to 13

5

10

Under 14 & 15

6

12

Under 16, 17, 18, 19

7

18

 

Having completed a spell the bowler cannot bowl again, from either end, until the equivalent number of overs to the length of his* spell have been bowled from the same end. A bowler can change ends without ending his current spell provided that he bowls the next over that he legally can from the other end. If this does not happen his spell is deemed to be concluded. If play is
interrupted, for any reason, for less than 40 minutes any spell in progress at the time of the interruption can be continued after the interruption up to the maximum number of overs per spell for the appropriate age group.

If the spell is not continued after the interruption the bowler cannot bowl again, from either end, until the equivalent number of overs to the length of his spell before the interruption have been bowled from the same end. If the interruption is of 40 minutes or more, whether scheduled or not, the bowler can commence a new spell immediately.

In matches of 20 overs or less per team where the competition regulations only allow bowlers to bowl less than or equal to the number of overs specified as the maximum in a spell in the Directives the provisions requiring an equivalent number of overs from the same end to have elapsed before a subsequent spell can commence shall not apply (e.g. in any age group competition where a maximum of 4 overs per bowler is allowed these may be bowled at any time in the innings irrespective of the number of spells bowled).

Once a bowler covered by these Directives has bowled in a match he cannot exceed the maximum number overs per day for his age group even if he subsequently bowls spin. He can exceed the maximum overs per spell if bowling spin, but cannot then revert to bowling fast until an equivalent number of overs to the length of his spell have been bowled from the same end. If he bowls spin without exceeding the maximum number of overs in a spell the maximum will apply as soon as he
reverts to bowling fast. Captains, Team Managers and Umpires are asked to ensure that these Directives are followed at all times.